PROXIMITY SENTINEL
PROXIMITY SYSTEMS

Absolute Security.
Zero Latency.

The most advanced C++ anti-cheat framework ever built. Operating silently at the OS level to protect your servers in real-time.

Grand Theft Auto: SA FiveM RDR2:MP RAGE:MP Unreal Engine Unity Grand Theft Auto: SA FiveM RDR2:MP RAGE:MP Unreal Engine Unity
0
Packets Scanned
0
Threats Blocked
99.9
Uptime %

Built for Performance.

Everything you need to secure your game server, packed into a lightweight OS-level driver and an elegant dashboard.

Raw Power. Pure C++.

Sentinel detects anomalies and memory manipulation with virtually no overhead on your game server.

core/watchdog.cpp
void Sentinel::Initialize() {
    if (AttachProcess("gta_sa.exe")) {
        Log("Hooks injected.");
        StartTelemetryStream();
    }
}

Live Telemetry.

Monitor your entire network instantly via the Electron dashboard.

Discord Alerts.

Get notified instantly when a threat is neutralized.

Sentinel Bot Today at 10:42 AM
Cheat Detected: Player #145 injected memory. Action taken: BANNED.
server.js
const Sentinel = require('@proximity/sentinel');

Sentinel.on('cheat_detected', (event) => {
    console.log(`Threat blocked for IP: ${event.ip}`);
    BanSystem.execute(event.player_id);
});

Developer API.

Integrate directly into your Node.js or C# server backend with our event-driven architecture. Just 3 lines of code.

The Architects.

Meet the core engineering team behind Proximity Sentinel.

E

Efeynn

Retired Core Lead & Founder

A

Aeriello

Founder - Core Lead

İ

İlkerizmll

Co Founder - Core Lead

D

Denzy

Developer of Anticheat

Frequently Asked Questions.

Everything you need to know about the product.

No. Sentinel operates entirely on the server side or relies on our lightweight silent launcher. Your players won't notice any difference, except for a cheat-free environment.

We built Sentinel with C++ specifically to avoid latency. It runs on a separate thread and utilizes less than 0.1% CPU under heavy load.

Currently, we offer official support for GTA:SA (MTA/SAMP), FiveM, and RDR2:MP. Custom game engine support is available on our Enterprise plan.

Join the Vanguard.

Select the plan that best fits your network.

Starter
$49/mo
Per game server
  • Standard Pattern Scanning
  • Basic Dashboard Access
  • Community Support
Enterprise
Custom
Tailored to your network
  • Custom Engine Signatures
  • Dedicated Account Manager
  • SLA Guarantee